Build cities, raise armies, research spells and win the race for domination over all the other factions. Becoming the ultimate Master of Magic sounds like a simple task, but once you enter the two-dimensional world of Arcanum and Myrror you'll fight countless battles and you'll always be in search for lost knowledge, annihilating your opponents, one by one. At the end of a perilous journey there's always a gratifying reward, it just waits to be discovered: will it be a new gaming favourite, a deep strategical experience or just the feeling of victory?
You need to try this classic in order to see a daring attempt from the developers to change the direction in the strategy genre. It is one of the few strategies focusing on magic... Since I'm a gamer from the new generation, the first thing that came to mind was Age of Wonders. You should play this series too sometime after Master of Magic, if you haven't already.
And now, the reason why I've gathered you all today: we've finally added the Manual and the Spellbook released with the game. Don't hesitate to read them and remember to give ILikePie some of your magical scrolls, since he lost his precious time while offering us these documents.
posted by TotalAnarchy // 22-08-2009 // extra // permalink