Wing Commander Academy is a fun but often overlooked 3D space shooter. Originally released to appease anxious fans eagerly awaiting the release of Wing Commander 3 and Privateer, this little game has since been forgotten by the masses.
The premise is quite simple: you're a student at the Academy, training to be a pilot in the war against the Kilrathi. With no plot or missions to speak of, this game is essentially for the Wing Commander fan, and probably won't entice other gamers. Wing Commander Academy is modeled as a Confederation Academy simulator, allowing players to create and then fly their own customized missions; the player is able to easily play around and create custom scenarios. The only limit is your imagination.
There are a few old faces available as wingmen: Angel, Hobbes and Maniac; but also new pilots such as Lightspeed. Different fighters are available, including all Wing Commander 2-era Confederation fighters, as well as most of the Kilrathi models. Two new fighters are also introduced: the Confederation Wraith medium fighter and the Kilrathi Jrathek medium fighter. The game has an addictive high-score gauntlet mode, which can keep the player shooting down enemy ships for quite some time.
The graphics are pretty much on par with those of Wing Commander 2; they are almost directly copied from the second installment in the series.
Bottom line is: no plot, no cinematics, just the challenge of fighting off wave after wave of fighters.
Works fine in DOSBox, no fixes or patches required on my end.
Part of the Wing Commander Series